Awards
Paper, Posters and Demo Award
Process
- Jury Selection
- Top Papers from S+T, AMH
- Demo Review
- Poster Review
- Jury Meeting
Award Committee
- Bruce Thomas
- Maribeth Grady
- Daniel Wagner
- Woontack Woo
- Henry Duh
- Kiyoshi Kiyokawa
AWARD WINNERS
BEST S&T PAPER AWARD
KinectFusion: Real-Time Dense Surface Mapping and TrackingRichard A. Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J. Davison, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Andrew Fitzgibbon
BEST S&T STUDENT PAPER AWARD
Interactive Visualization Technique for Truthful Color Reproduction in Spatial Augmented Reality ApplicationsChristoffer Menk, Reinhard Koch
BEST S&T STUDENT PAPER AWARD
Augmented Reality in the Psychomotor Phase of a Procedural TaskSteven J. Henderson, Steven K. Feiner
BEST AMH PAPER AWARD
Pre-Patterns for Designing Embodied Interactions in Handheld Augmented Reality GamesYan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, Richard Shemaka, Brian Schrank, Tony Tseng, Blair MacIntyre
BEST DEMO AWARD
BurnAR: Feel the HeatMatt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Stefan Hauswiesner, Rene Ranftl, Christian Sandor
BEST POSTER AWARD
Virtual Transparency: Introducing Parallax View into Video See-through ARAlex Hill, Jacob Schiefer, Jeff Wilson, Brian Davidson, Maribeth Gandy, Blair MacIntyre
Tracking Contest
The ISMAR Tracking-Competition - now four years running - aims to stimulate the development of state-of-the-art tracking technologies by providing a fair means of comparison in a suitable AR scenario. Participants score points for correctly picking objects in areas of varying difficulties.
The winner is:
Team 5: metaio GmbH, Germany
Thomas OlszamowskiJunaio framework featuring visual 3D markerless tracking running exclusively on a mobile device with support by built-in inertial sensors. Offline learning of an environment map with a marker-based approach which is extended online using a SLAM framework.
VIDEO CONTEST
Process
http://www.ismar11.org/index.php/call-for-participation/video-contest
Award Committee
- Raphael Grasset, HIT Lab NZ/University of Canterbury, ICG/TU Graz, New Zealand/Austria
- Mark Podlaseck, IBM Thomas J. Watson Research Center, USA
FIRST PLACE:
Simple as Drinking Water
Amir Baradaran
Simple as Drinking Water contemplates the inexorable, yet infantile future of Augmented Reality. By performing the very mundane act of drinking, Baradaran interrogates the possibility of AR seamlessly becoming part of our life, basic, pure and simple. This juxtaposition of the simpleness of the everyday and the presumably technological nature of future is evoked by the Persian expression that is set as the title. The overflowing glass simultaneously suggests constraints of the foreseeable future and the excessive rhetoric built around AR. Anachronism in making, this video aims to question deterministic assumptions of technological utopia.
SECOND PLACE:
AR Visor Concept - Medley
Mattias Wozniak, Björn Svensson, Klas Hermodsson
http://www.youtube.com/watch?v=uWWD5oOY4sQ